Click for a PDF or WORD version of this resume.

Jhustin Hall
Cell: (619) 884-1340    ●    Email: IKnowYou@JhustinSaine.com
www.JhustinSaine.com



Objective
Developing new means of efficiency, meeting strict deadlines either in a solo position or in a team.  Not only providing a quality product, but inevitably saving your company valuable time and money.

Qualification Highlights

Maya 8

Actionscript 3

Photoshop CS4 Dreamweaver
Zbrush 3 3D Studio Max 8 Fireworks CS3 Image Ready
After Effects CS3 Premier CS3 Flash CS4 Illustrator CS4



Professional Experience

Big Fish Games

Production Artist II                                                   October 2008 to Present

  • Created dynamic interactive website boarders and backgrounds (head and shoulders)
  • Created games’ feature interactive flash movies
  • Created newsletter templates and visual marketing strategies
  • Designed and compile strategy guide executable files
  • Met short deadlines with exquisite quality
  • Implemented new organization standards
  • Saved company time and money by creating efficient pipelines and templates

Big Fish Games
Casual Game Tester
                                              June 2008 – October 2008

  • Hardware / Operating system compatibility testing
  • Introduced new methods of bug tracking and testing
  • Thoroughly tested high volume of casual games
  •  Quick turnaround and a keen eye for innovative testing

Excell Data Corp. – Microsoft Corporation
Lead Test Associate
                                                   June 2007 – June 2008

  • Team leader of over 30 members
  • Designed and implemented test cases and organizational standards
  • Experience with proprietary tools and hardware. 
  • Organized daily objectives and execution for test plans
  • Trained newly hired candidates for the testing environment

Parker Services- Nintendo
Quality Assurance
                                                    March 2007 – May 2007

  • Virtual Console compatibility testing
  • Tested core games on the Wii
  • High weekly turnaround of projects

Nelson Staffing – Sony Computer Entertainment of America
Quality Assurance Lead
                                    June 2006 – September 2006

  • Split screen multiplayer lead for night crew on Playstation 2
  • Experience with proprietary testing database

Side Projects
The Taken                                                       October 2008 – February 2009
Creating special effects for horror full length motion picture "The Taken" Directed by Richard Valentine (director of horror film "Bloody Mary"). Created graphic blood special effects using Adobe After-Effects and AdobePhotoshop.

Education

Art Institute of California – San Diego                                     June 06, 2006
Bachelor of Science in Computer Science Emphasis Game Art & Design
Focus: Game Design & Graphics and Animated Movie

 

Copyright © 2009