|
|||||
It is a solid belief I have that my employer is my customer, and I am not happy unless the customer is happy. This page includes a collection of works commissioned by Big Fish Games, some freelance projects, and a few personal works. |
The following wide Flash movies were a part of individual game tryptics, complete with a maching background which encompassed the entire site. I have only included the animated portions, which were designed to work on their own or for people with smaller monitors. First, a serene scene featuring mostly ambient animation: |
| The main focus on this banner is the blood dropplet effect, followed by the fade-in of the title: |
| I like the more "technological" feel of this piece: |
| It is not often that I have enough room to work with character animation, but I relish the opportunity when I figure out a way to implement them: |
Roll-Over to Play! The animated clips to the right are used on the game-specific product pages and with certain promotions. All swfs are created with a certain file size restriction and must be completed within a timetable of 3-6 hours. The restrictions of the 175x150 animated flash features included specific font use and a general flow of scenes which must focus on gameplay specific to each game. While assets were provided from the developer, it was common practice to create our own special effects and touch-up backgrounds, logos, and characters to make the advertising more appealing. |
The Grand Masquerade banner ads to the right and below were fan-based and the only items not created for any monetary exchange.
|
All swfs on this page, except where noted, are copyright of Big Fish Games Inc. All works were composed and animated by Jhustin Hall. |